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Non-Verbal Reasoning Puzzles

Reasoning done in figures rather than in words. Every puzzle here is generated from a named pattern the moment you load it, so the supply never runs out — and every attempt ends with the reasoning worked out, including why each wrong option is wrong.

12puzzle types live
720named patterns
89pattern families
generated puzzles

What Is Non-Verbal Reasoning?

Non-verbal reasoning is reasoning done in figures rather than in words. It sits under logical reasoning as the parent subject, alongside verbal reasoning: one half reasons in language, the other in diagrams. The questions look like puzzles because they are puzzles — a hidden rule, a single correct answer, and no vocabulary or general knowledge required to get there.

That last point is why it is so widely used for selection. A non-verbal reasoning question tests pattern recognition and spatial thinking without testing how much English a candidate has been taught, which makes it comparatively fair across very different backgrounds.

The Three Groups Within It

Non-verbal reasoning is usually split three ways, and every puzzle type on this page belongs to one of them. Knowing which group a question is in tells you which method to reach for:

Spatial reasoning is sometimes printed as its own section in an exam paper, and some publishers sell it as a separate workbook, which makes it look like a separate subject. It is not — it is the part of non-verbal reasoning that works in shapes and space rather than in patterns.

The twelve types, what each one varies, and which group it belongs to.
TypeGroupWhat varies
Figure seriesPatterns & seriesA rule runs in one direction across several frames
Figure matrixPatterns & seriesTwo rules at right angles, or three values distributed
Figure analogyPatterns & seriesOne rule shown once, to be transplanted
Odd one outPatterns & seriesA rule four figures share and one breaks
Mirror imageSpatialReflection about a vertical axis; order reverses
Water imageSpatialReflection about a horizontal axis; order is kept
Paper foldingSpatialFolds, a punch, then unfolding
Cube netsSpatialWhich flat net folds into which cube
DiceSpatialOpposite and adjacent faces across two views
Rotation of figuresSpatialA whole-canvas turn, never a flip
Embedded figuresVisual searchWhether a shape is hidden inside a busier one
Counting figuresVisual searchHow many triangles, squares or rectangles there are

How The Twelve Types Relate To Each Other

They are less separate than they look. Series, matrix and analogy are one rule system in three framings — one direction, two directions, and a single step applied elsewhere. Odd one out is the same system used to classify rather than continue. Mirror and water images are the same reflection about two different axes. Cube nets and dice share their geometry outright. Get good at one member of a group and the others come much faster.

Drilling one named pattern until you recognise it on sight beats random mixed practice, which is why every type here lets you filter to a single pattern. Once several patterns are automatic, switch to mixed practice so you recognise each type without being told which it is.

Non-Verbal Reasoning Puzzles Frequently Asked Questions

What is non-verbal reasoning?

Reasoning done in figures rather than in words: spotting the rule behind a sequence of shapes, reflecting a figure in a mirror, folding and unfolding paper, or picking the odd one out from a set of diagrams. Nothing you need to read, and nothing you need to know beforehand — every puzzle carries all the information required to solve it.

How do you solve non-verbal reasoning puzzles?

Take one attribute at a time instead of trying to see the whole figure change at once. Shape, count, size, shading, rotation and position each follow their own rule, and reading them separately turns an overwhelming picture into six small questions. Check what stays the same as well as what changes — the constants are usually what rule out the wrong options.

Which type should I start with?

Figure series. It shows the rule running in one direction across several frames, so you get the most evidence for the least effort, and the same rule algebra then reappears in figure matrix, figure analogy and odd one out. Once those feel automatic, the spatial types are a different skill and worth starting fresh on.

What is the difference between mirror image and water image?

The axis. A mirror image reflects left to right, so the order of a row reverses. A water image reflects top to bottom, so the order stays put and each shape flips vertically instead. That single difference is why AHIMOTUVWXY survive a mirror unchanged while BCDEHIKOX survive water.

Are the puzzles here the same every time?

No. Every puzzle is generated when the page loads, so the supply does not run out and you cannot memorise a bank. Each one has a permanent address though — the seed in the URL always rebuilds exactly the same puzzle, so a puzzle worth returning to can be bookmarked.

Do I get told why the wrong answers are wrong?

Yes, and that is the point of the site. The generator built each wrong option by making one specific mistake, so it can name that mistake rather than guess at it — which attribute was misread, which rule was applied one step too many times. Knowing why an answer is right teaches far less than knowing why the other three are not.